Added: Mod Option "yamlMaxEngineRating" and new mechs. videogame_asset My games. 9 damage (at tier 5), but it should be 'pinpoint' damage, right? They're not nearly as effective as I imagined. Mission 3: 2 AC/20's. 9. They are lighter, shoot farther, and have the ability to shoot both solid slugs and a. If it is, consider replacing it with an AC/10, a UAC/5, or an AC/5 (space and options for additional secondary weapons determining if an AC/10 is even feasible). Free Tonnage: 40. I use the standard LBX ACs and have them on chain fire with on 1 and 2. Just twist and twist back to fire every time your weapons go off cooldown. I honestly, wanted to like dragons buy couldn't make them work until I got this guy. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. Subscribe to downloadYet Another Mechlab. LBX is nice, but I rather have weapons with un-sync cooldown to keep firing. . LBX mode switch requires Yet Another Mechlab. When any of the Autocannon variants receive a. LB 10-X ACs, are very strong. The AC 20 is a superheavy gun, the end development of various electro-chemical tank guns in the early 21st Century. In this video I will show you the gameplay of a full missions as well as. Short range monster with the lasers for turrets , tanks and flyers. Yet Another Special Variant. Short burst lasers do their damage with fewer ticks, making it easier. Just remember that (AC/10 + LB 10-X AC)<LB 10-X AC-SLD >Gauss Rifle: Only other Ballistic weapon that stand along side the LB 10-X AC-SLD, but is a very different beast, the Gauss Rifle is the king of range, and the king of. BattleTech (MechWarrior) Since its beginnings as the BattleTech boardgame, the BattleTech/MechWarrior universe has captivated millions of fans worldwide. 1KPM Ballistic weapons KPM explanation: Start with 20KPM: 0. The LBX has: Range: LBX is 6/12/18; AC is 5/10/15. close. AC5-BF can fire every 2. Absolutely useless. A rotary ac5 and 2 med lasers. ago. Originally posted by. net (thanks broken Covid brain). But this thing feels like it has really low survivability, especially. . Has better reload speed and velocity compared to an AC10, with less heat per shot and it weighs one ton less. ArtixViper • 2 yr. 1 - for MW5 version 1. I want an LBX shotgun since they are very good now and an excellent pair with melee mechs. Normally the Vulcan is pretty garbage. It depends. When I put the same King Crab pilot in my Marauder II (twin tier 5 ER PPC, a tier 5 LBX-10 solid shot, two tier 4 med pulse lasers), the AI does a very mediocre 400-500 damage. MechWarrior 5: Mercenaries. This is 0 for regular Autocannons and equals Shells/Burst * Time/Shell for BF Autocannons. There is a gatling machine gun w/ 400m range in the YAW mod irrc - very rarely found however it appears to be way overpowered. I generally find it much better then AC 20s and frees up a lot of space for more heat sinks and weapon options. Such a heavy autocannon loadout is made possible through the use of a 280-rated XL engine, while three tons of AC/5 rounds and two of AC/10 reloads keep those cannons firing. 48 RPM. VDOM DHTML YPE html>. I usually go ammo so it’s always ready. Members Online. I use the standard LBX ACs and have them on chain fire with on 1 and 2. I calculate damage/accuracy is based off your current speed, so you'll take a. The LBX/10 is great, excellent ROF and good range. Range. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Just be careful since these weapons can jam when fired on cooldown. Edit: For example, in lore and in YAML, a Dire Wolf (100 Ton Clan Omni-mech) can totally carry and use 4x LBX-10s. Added weapons such as LBX 5s, 20s of the Mechshot/Cluster variety, SSRM4/6's, SNPPC/Lightning shotguns, Continuous Emission Lasers of the Medium and Large variety, Heavy Anti-Mech Missiles and more! Weapon's ammo boxes have way more than the usual ammo for greater. MechWarrior 5: Mercenaries. There are four different classes of autocannon: the AC/2 , the AC/5 , the AC/10 and the AC/20 . In industrial hubs after 3034- in virtually any random system by default, although tier level will vary from 0-1 in lower Rep level areas to 3-4 in higher areas. There's a player run contest for highest damage in an Atlas running right now, the point leader is like 1700 damage and 7 kills. Four lbx 10s Two uac 5's and two uac 10's Then the ones that kinda do not work anymore due to ppc and gauss nerfing, I mean it does work but its not as grand as it was. Feb 28, 2019;. The King Crab Carapace is one of my favorite 'Mechs to use and I probably use it the most among my lineup. The 2 and the 20 don't feel as good. 6 ( from 3) Small Pulse Laser Heat reduced to 1 (from 1. Totally makes the opposition into pulled pork. Changed ATMs to have Artemis tag (for YAML quirks etc). It could as well been a lrm 5 and it wouldn't make a difference if the lrm5 had the chance to strike the target. MechWarrior 5: Mercenaries Standard Edition. There are a lot of uniquely good assaults, like the victor bsk has ecm and can dual lbxac/10 easily with higher than normal assault speed, but it is only 80 tons. advertisement. UAC 5 is cooler still, but. CTF-2P. This for killing fliers/long range plinking. KGC-CAR + four Heavy Rifles (tier 5) + Upgrades = 112 damage per volley! This thing will delete the CT on many a mech or at least clip a limb off of most. Armor: 512/538. VL-2P This variant of the Vulcan mounts EW countermeasures and an active probe alongside the usual complement of flamers and machine guns. Big open. The standard LB is a shotgun, it does shotgun things. Cluster rounds should also fire in a cylinder pattern instead of a cone pattern so their accuracy doesn't drop off as rapidly with rangeThough it lacks the LosTech that other heroes may provide (Double Heatsinks, XL Engine, Endo Steel, Ferro Fibrous) it does come with a Gauss rifle which can be hard to find before the mid-late 40's and personally the Stalker is the perfect 85 tonner to strut with a Gauss Rifle or otherwise an Autocannon of choice (I lean LBX-10 or AC/20. LBX AC/10 SLD - from 800 m/s to 1100 m/s. ago. The fact that it's functionally useless, is even more disappointing. So before getting into the nitty gritty of mech design lets talk about how the AI works in Mechwarrior 5. The Vultan in MW5 is a decent medium stopgap mech. Add-On. The following list contains a total of 559 equipment assets from Mechwarrior 5 with Yet Another Mechlab using the following additional mods: ;. However, the AC 20's legendary damage begins to decrease beyond 270m. Vahkt. The difference between autocannon classes is now the overall DPS, so an AC-10 will have roughly twice the DPS as an AC-5, even if both are firing the same caliber. 0. With the Sept. M-Rifle - increased to 1200 m/s. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Twisting will make the damage it does to any one component near nothing. B0E N0E. SSRM2 is probably the most useless weapon in game, haven’t bothered trying it. Firestarter - S1 with small lasers and lasers. close. Reliable ballistics + ECM. Note: Rate of Fire information is indicated in the game's files but is not currently displayed anywhere in-game. 0 %. LB 10-X ACs, are very strong. If you want a min-maxed lance pure Assaults may not be the best choice, especially not most Atlases. Maybe I didn't describe it enough-- I like using it because it resembles my ON1-K loadout minus the LBX Slug and it works for me well in the mid-game, but 1) if the mission is 85+ difficulty I prefer using. However, the AC 20's legendary damage begins to decrease beyond 270m. But because of the "small/medium/large" hardpoint system I can't. Here are ten of the best. AC/5 works as wellI think the overweight nature of the AC/5 is what holds the base (non-Lostech) Shadow Hawk models back the most; if the AC/5 weighed less and/or did more damage, the Shadow Hawk would be more viable. Premium Powerups Explore Gaming. #MWO #mechwarrior5 #battletech OMG this Marauder II LBX 10 Build has the biggest cool down ever! A 40% + cool down if you use LBX Autocanons on this beast!!. CG/10, 20, 30, and 40: Light, small caliber weapons that fire at a moderate cyclical rate. Systemwork5. Otherwise the HBK-4P, SHD-2D, other Griffin models, Kintaro, Centurion and Enforcer are all excellent. Gauss Rifles. VL-BL Bloodlust While all indications are that Sondra Stoverston piloted a standard VL-2T. MECHWARRIOR ONLINE. In the rest of the statistics you'll see that the AC/10 is inferior, as the LB 10-X AC always has lower heat, longer range and better projectile speed at every. Welcome to Mechwarrior 5: Mercenaries DLC "Heroes of the Inner Sphere" Playthrough. They feel more like they are abusing the rules to try to get head hits and TACs. 1400 a few times. Drop both lbx 10 so you have 4 AC/5, so you can add more ammo. 8/10 would buy. Max. I put an LBX 10 on it and it becomes a monster. Members Online. 8. Advertisement Coins. The point of impact. Yup. Put some high tier medium lasers as well. This requires Yet Another Mechlab (the switch function). My most successful (and enjoyable) mech so far is the Cyclops hero. All other. My PXH-1 has an LBX-10 and lasers for backup. That is the difference between hitting the center of a mech and spreading the damage to the sides. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. LBX have good range so i would probably even drop. Mind the ER PPC travel time though. 1620 is laughable. One shoots a solid slug and the other is a. 5 ( from 7. Forums > Public Discussion > General Discussion > MechWarrior Online > Balistic weapon comparison Thread in 'MechWarrior Online. 10-X AC SLD + 6 high tier medium lasers (regular, not pulse) + a good LRM launcher and Bob's your uncle. There are 3 filters at the top right of the screen. Better than most lights but not quite as good as most 45, 50 or 55 ton mech's. It is a first-person shooter game, the latest sequel to the MechWarrior series. If that's the case, here's the full list: Mission 1: 1 LBX Slug. [Top 10] Mechwarrior 5 Best Hero Mechs The Nightstar, while not a hero ‘Mech, comes equipped with 2 Gauss Rifles. Step 2; Hit F10 on your keyboard Step 3; This screen will appear. Sure, Step 1; Navigate to this screen (The mechbay) . Support the Channel me on Twitch! "Gaming Creator. The only issue is the accuracy. 5. As to if it is good or not, it depends on if you like the hardpoints. You said that for the YET Ammo only the weights were reduced - but the ammo of the LBX 10 SLD (Solidslug) is also raised from 40 to 60 respectively from 20 to 30 for the. Mechwarrior 5: Clans Steam page is up: Elaborate Clan Smoke Jaguar mission campaign, 5 player co-op, new Clan mechlab, Clan mechs, and more. tehwubbles • 10 mo. The AC20 is good if you like a closer range cannon that hits like a train. Fully unlocked, MWO-style Mechlab, with all missing MWO Mech variants and weapon and AMS hardpoints. The UAC has a spread of 3 at 350m. Members Online. 1. Heat: LBX is 2; AC is 3. 🥳 I have a KGC - CAR with 4x gold LBX10 Solid slugs. As for the vanillas the 2 and 5 are just too heavy to the pittance of damage they do. Check your preferred platform for localized pricing>>. That said, if >only< rifle ammo is appearing that sounds weirdish but maybe still possible with RNG. Changed all LBX autocannons' names to new naming scheme: LBX/10-SLD and LBX/10-CLU for Solid and Cluster. The LBX has: Range: LBX is 6/12/18; AC is 5/10/15. Weapons exist as one of three types: Energy Weapons Ballistic Weapons Missile Weapons A weapon can only be. An alternative to the LBX Slug is the Ultra AC/5. Just not my style but a Fortune can be a nasty closer. Twin tier 5 AC/20s, 3 tier 5 medium lasers. . Krabs. Can swap engines, structure, armor etc. This mod does nothing on its own, it is a toolset for other modders to add settings and keybinds. FYI: The rest of the lance is:"Machete" - Atlas AS7D with 2 x PPC+, UAC-2+,AC2, ML"Kugelsturmer" - Orion 1K with LBX 10, LL, LRM-10"Apollo" - Thunderbolt 5SE with ML's and 2x SRM-6++ "Kugelsturmer" occasionally sits out for "Magic Wand" which is an Atlas AS7D with 2xAC20+, LRM 15, and ML+++. In the table top the lbx auto cannons are a straight upgrade to the standard ACs. Simple & powerful, perfect for the AI. If you need better mechs, go to easier areas where you can complete the missions without incurring expensive repairs and farm c-bills to buy mechs. Step 1: Determine what the AI is doing with shooting weapon groups. As for the vanillas the 2 and 5 are just too heavy to the pittance of damage they do. It's not proportionate at all, it sucks, and that's what I had to do. The main reason for these variants is to have the. Created by MagnumForceGB. If you can spare it, fly wayyyyyyyy north into kurita space around luthien/port arthur with about 20m cbills. 5 cooldown. I tend to use Gauss if it's a bigger mech or I am limited to one larger ballistic. Mechwarriors normally ditch it in favor of more armor or different weaponry that complements the Vulcan’s close-quarter strengths. I also didn’t include any Hero ‘Mechs since those are almost always better than anything out there. Testing rare weapon. The closest comparison would be comparing the Agincourt to a Vulture A, which is 10 tons lighter, has 6 SRM6's and still has room for an LBX/5 and an ERPPC. Reply. -LBX-10/SLD platform (mainly the Annihilator and not much else) So, having melee be another option would have been really nice. But so far, I had not encountered it once on the battlefield, though I did find it for sale at one point as a rare mech. It comes in like an absolute wrecking ball, and I’m not going to let the AI into it, dirtying up. LBX eats ammo so if your going that route bring at least four tons. The standard LB is a shotgun, it does shotgun things. Use ER LL, a PPC and LRM 5. Probably didn't hurt that my gun skills (both in-game stat and also just *me* as a player) also improved a bit while trying to make that thing work. The Clans , however, retained the knowledge to produce the advanced materials the LB-X used, and had adapted and expanded the technology to produce LB-X versions of all autocannon classes around. Llas- Underrated, they deal good damage, for a low heat cost. The AC/10 or LBX 10 with 4 Medium Lasers, is probably the most Balanced, good ammo, not very hot, good damage. 1X has DHS, 4x LBX-10's, 4 Medium Lasers, 2x Small Pulse and a Small Laser #15 < > Showing 1-15 of 28 commentsLBX/10 Slug: Dam=10, Rof=22. Ultra AC/5. Hero wolverine with lbx and 120 rounds or so of ammo for main and loaded up with srms and a bunch of ammo is deadly. GG/120, 180, 240, 360, 720, 1080: Based on the ancient Minigun, these weapons have miniscule damage, absurd rate of fire, long max range, but short optimal range. The AI also likes to focus arms. I usually use this a large laser and SRM 4 and a medium laser for swatting copters and Igors. Balance changes of note are: velocities have been increased for the vast majority weapons; ammo cost has been altered; spread bonuses for LBX ACs have been removed, as their performance was too great; and the heat and damage quirks of LBXs have been tuned slightly as they were both off-balance and out-of-line from other ACs. Large version of all 3 weapon types, and ams. This takes 5 seconds, afterwards your mech will stand and you will be immune to gryo damage for 15 seconds. Honestly though, once you get high Tier (4 or 5) LPL’s you can make Mechwarrior-5 bow before you 😅… it’s that lethal as a Headshot insta-kill method VS any enemy mech. MechWarrior 5: Mercenaries Standard Edition. Recommended to use with. MechWarrior 5: Mercenaries. . Has mostly all weapons up to 3070, including all LBX, Ultra, Rotary and Light Autocannons, Light, Heavy and Snub Nose PPCs, Silver Bullet, Light, Heavy, Improved Heavy Gausses, MRMs, Streak SRMs, ER and X. Check every rare item on market icon on. 2A is just 1A but with weapons swapped to 4 LBX-10's and 4 Med Pulses. I've always thought the LBX just didn't have enough ammo per ton to be a primary. It moves at 5/8, has more tonnage free than the slow 50 tonners, and has great hardpoints. 0 FEATURES: Mechs now have a "Knock-Down" feature. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Shoot off their GD legs. 5) Medium Pulse LaserSnow Dec 31, 2022 @ 10:58pm. This means that when heat is high we will be firing the LBX at ~10 damage/heat and then firing the LL's at 5 dmg/heat. GOOD HUNTING, MECHWARRIOR. 308 11. Lbx-10 mrmr40, lbx10 2 er med and 2x srms also great, or just lbx-10 and around 350-365 engine to run 120-125 with a shotgun that cools down every second Cicada 3m lbx-10, 4x er med las, and ecm. 2 Medium lasers and an SRM6 and you get a pretty neat and fast brawler that is great at legging and stuff. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. As to if it is good or not, it depends on if you like the hardpoints. All 'Mechs can use all equipment (ECM, AP, Jump Jets). Lots of fun close up, good for shooting down fliers even with bad aim. Reply reply Home; Popular; TOPICS. 0 % ; Medium-ranged weapon projectile speed modifier. . But because of the "small/medium/large" hardpoint system I can't. Created by MagnumForceGB. 10-X AC SLD + 6 high tier medium lasers (regular, not pulse) + a good LRM launcher and Bob's your uncle. Apr 21 @ 6:08pm I'm going to say: 'Yes'. However, they work like actual shotguns, and not like video game shotguns normally work, which means they have good range at the expense of a huge spread. SRM4, 2 med lasers, and an AC20. So BFAC/20 requires 4 times as much ammo to deal the same damage as a BFAC/5. 5) Medium Pulse Laser Heat reduced to 2. I mean the LBX solid that fires a slug. UAC2's and UAC5's are outstanding general purpose weapons. I consistently have 10 or 15+ Tier 5 LBX AC10 Slugs from doing Cantina missions 👍🏿. 4. When I run that mech with 4 lbx 10 sld, I put on no missiles & just load up on ammo (don’t forget to put some in the legs). SPECS: Weight: 85 tons. Games. UAC2's and UAC5's are outstanding general purpose weapons. I'd bet a 6 MG and a large pulse shadow cat would wreck a double lbx 10 jaeger or kgc Even at ~150 m range it's outperformed by AC5 in terms of time to kill, you need 10-20 lbx shots on even. To be better at what you’re doing and to be able to fire constantly for more damage, LBX 10 SS, 2 LLasers, LRM10ArtIV You’ll be fine with just a ton of ammon and heat sinks and launch constantly. I also up the armor on every mech (except legs) & move more of it to the front. All this firepower. This can be both good and bad. Make sure you are on the market tab, and not checking the market. 60 Tons, 512 armor, 93 Speed, LBX/10, 2 ER Lasers, SRM4 + ART IV. 351. Mounted two of them w/ p-rifles in a brawler w/ hardened armor. I haven't found a mission where this thing wasn't useful. ago. Mods are running speed increase, (atlas-bh can run at 70!!!) Laser recharge time and laser range. MechWarrior 5: Mercenaries. What this mod replaces:-All ballistics including Standard single fire AutoCannons and their reloads, Burst-Fire AutoCannons with edited audio, LBX-10, Gauss, and Machineguns. 3 is a modification for MechWarrior 5: Mercenaries, a(n) simulation game. For standalone mech mods that are NoT part of yaml ir something else how do they land. udat42 • 2 yr. Make sure you are on the market tab, and not checking the market. Changed all LBX autocannons' names to new naming scheme: C-LBX/10, C-LBX/5 etc. MRM, AC/10, LBX/10, UAC/10 and Heavy Gauss. If you're just starting out, and have an LBX-10 or UAC, maybe swap it out for an AC-10 instead. so isn't it just a normal autocannon? It has higher damage, firerate and range though so it just seem like a superior AC/10 in every way. r/Mechwarrior5. Rather than the size of Autocannon it is the caliber that determines how much damage is dealt per round, which can range from 30mm - 210mm. MechWarrior 5: Mercenaries. Just the underlying mechanics. This requires Yet Another Mechlab (the switch function). MechWarrior 5: Mercenaries - The Dragon's Gambit. 5 tons from the XL Engine which gives you the space to max your armor (almost) and increase your range with the AC/5-BF's over the LBX/10-CLU's. be half or more of your weapons load in tonnage or damage dealt per volley. 15 (from . Despite piloting a ‘Mech built for standard combat, Faber’s role is anything but typical. slug LBX-10 is what transformed hero Vic from "probable cold-storage candidate" to "short-list permanent player mech" for me. ago MrSnek123 How do LB-10X AC-SLD's work? Questions/Help I don't quite understand them. Patch Date and Time - September 21st 2021 @ 10AM – 1PM PDT. MERCTECH v3. The speed is what makes it good for me, base speed of 64km/h. Laservomiter: Hunchback 4P Variant or Blacknight, 6+ M-Lasers and perhaps 1-2 ER Large Lasers for the Blacknight. DRG-SDW with and lbx 10. Rather than the size of Autocannon it is the caliber that determines how much damage is dealt per round, which can range from 30mm - 210mm. Better. with YAML i hope you got ModOptions installed as well, to properly display all the YAML settings. Time/Burst represents the total firing time. The mask was great and AC 20 was an okay result but with an lbx this thing just zooms around and just cores and legs mechs left and right. Weapons can be attached to weapon hardpoints found on 'Mechs. It lets me slay Heavies and Mediums. The UAC has a spread of 3 at 350m. The prototype has more hardpoints (three small energy) in addition to the four medium energy and four medium ballistic. My next classic mech mod for Mechwarrior 5 is out on early access:So early heavy rifles and lasers/srms. Any thing and everything dies in a blink of a eye. Lots of upgrade slots to help boost even more. It will get hot if you constantly fire all the PPCs together all the time. DLC Hero King Crab could substitute an Annihilator due to having 4 medium hardpoints, I personally ran with one with 4 LBX 10's and a few SRM's. I've paired it with 3 Cyclops variants that carry ECMs and an LBX-10. MechWarrior 5: Mercenaries > General Discussions > Topic Details. PRICE: $14. Fixed Clan Gauss explosion damage (base damage * 2) Fixed: Clan equipment tags. Reply Anatsu House Davion • Additional comment actions. 4 heavy rifles is great vs just mechs. Mods. The hero MAD, Bounty Hunter II, is actually in the running for one of my favorite mechs in the game. Use the existing (universal) ammo. the KGC-CAR and it's ability to have quad uac/5 which when tier 5 deal 10. Blackwidow Warhammer with quad AC-2s is a blast. I love the standard LBX, shame it's just not worth going over the slug. For cantina upgrades I put on the 5 percent armor boost. However the only thing Heavy Rifle gives over LBX 10 SLD is slightly higher max range, about 33% faster projectile speed (not comparable to the difference of gauss vs AC/5 with guass going just over 100% faster) and 80% more damage at the cost of 120% DPS even after the damage increase and a massive heat increase. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Twin LBX 10 Solid, twin LRM 15 Artemis, twin ML. The Auto Flak is similar to the LBX but with less destructive, and a much higher amount of projectiles being fired at much higher rate of fire. MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / ARCHIVE; 1. ) HBS_Adarael said: The T stands for "Tyler", because I made it. 5 (from 2) Delay between projectile reduced to . The autocannon/10 was a direct-fire ballistic weapon, firing HEAP ( H igh- E xplosive A rmor- P iercing) rounds at targets either singly or in bursts. Added mode switch to all. ウィッチ(?. Adds Clan weapons to the game. These dynamics have. Oh, and my favorite 100 tonner. Thank me later. Upgrades include weapon range boost, ballistic reload time reduction, run speed boost, torso twist speed boost. Work to establish your Mercenary. When I put the same King Crab pilot in my Marauder II (twin tier 5 ER PPC, a tier 5 LBX-10 solid shot, two tier 4 med pulse lasers), the AI does a very mediocre 400-500 damage. BENEFITS: -Reduced shot count reduces dmg spread, thus the main "it bad" argument is addressed. Hero King Crab with 4 lbx-10 is the best AI mech. Swapping the AC20 for a gauss rifle lets the -4G Hunchback - a Medium* mech - punch above its weight and threaten Assault mechs (albeit as a supporting element to a Heavy lance). Mobile and decent small hardpoints but not a "workhorse" if that makes sense. Just keep running, and shoot ad many of the helis downs as possible. Yup. The way the A. LBX mode switch requires Yet Another Mechlab. The Vicious; 45 posts Posted 20 August 2013 - 01:28 PM. Probably didn't hurt that my gun skills (both in-game stat and also just *me* as a player) also improved a bit while trying to make that thing work. Step 1: Determine what the AI is doing with shooting weapon groups.